{"id":28393,"date":"2018-09-13T16:00:33","date_gmt":"2018-09-13T15:00:33","guid":{"rendered":"http:\/\/blogs.bl0rg.net\/imaginos\/?p=28393"},"modified":"2018-09-11T10:40:23","modified_gmt":"2018-09-11T09:40:23","slug":"rpgaday2018-question-3","status":"publish","type":"post","link":"https:\/\/blogs.bl0rg.net\/imaginos\/2018\/09\/13\/rpgaday2018-question-3\/","title":{"rendered":"RPGaDay2018, question 3"},"content":{"rendered":"<p style=\"text-align: justify;\">La question du jour est :<\/p>\n<blockquote>\n<p style=\"text-align: justify;\">What gives a game \u201cstaying power\u201d?<\/p>\n<\/blockquote>\n<p style=\"text-align: justify;\">Je ne suis pas certain de bien comprendre la question. Je l&rsquo;interpr\u00e8te comme signifiant :<\/p>\n<blockquote>\n<p style=\"text-align: justify;\">Qu&rsquo;est ce qui rend un jeu utilisable sur la dur\u00e9e ?<\/p>\n<\/blockquote>\n<p style=\"text-align: justify;\">J&rsquo;ai un peu l&rsquo;impression de me r\u00e9p\u00e9ter, l\u00e0 : je dirais qu&rsquo;il lui faut un contexte suffisamment int\u00e9ressant pour y faire vivre des aventures vari\u00e9es, et une proposition ludique ouverte (\u00ab\u00a0non \u00e9triqu\u00e9e\u00a0\u00bb, pour reprendre l&rsquo;expression que j&rsquo;avais utilis\u00e9e en r\u00e9ponse \u00e0 la question d&rsquo;hier).<br \/>\nSauf que&#8230;<br \/>\nSauf qu&rsquo;il y a une autre possibilit\u00e9 : un jeu avec un syst\u00e8me de r\u00e8gles g\u00e9n\u00e9rique (universel ou non) qui soit suffisamment confortable (GURPS) et\/ou suffisamment riche (GURPS encore, mais aussi par exemple AD&amp;D et ses catalogues de monstres, de sorts et d&rsquo;objets magiques) pour permettre de jouer dans des contextes comme ceux mentionn\u00e9s plus haut.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>La question du jour est : What gives a game \u201cstaying power\u201d? Je ne suis pas certain de bien comprendre la question. Je l&rsquo;interpr\u00e8te comme signifiant : Qu&rsquo;est ce qui rend un jeu utilisable sur la dur\u00e9e ? J&rsquo;ai un &hellip; <a href=\"https:\/\/blogs.bl0rg.net\/imaginos\/2018\/09\/13\/rpgaday2018-question-3\/\">Continuer la lecture <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6],"tags":[82,90],"_links":{"self":[{"href":"https:\/\/blogs.bl0rg.net\/imaginos\/wp-json\/wp\/v2\/posts\/28393"}],"collection":[{"href":"https:\/\/blogs.bl0rg.net\/imaginos\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blogs.bl0rg.net\/imaginos\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blogs.bl0rg.net\/imaginos\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/blogs.bl0rg.net\/imaginos\/wp-json\/wp\/v2\/comments?post=28393"}],"version-history":[{"count":1,"href":"https:\/\/blogs.bl0rg.net\/imaginos\/wp-json\/wp\/v2\/posts\/28393\/revisions"}],"predecessor-version":[{"id":28394,"href":"https:\/\/blogs.bl0rg.net\/imaginos\/wp-json\/wp\/v2\/posts\/28393\/revisions\/28394"}],"wp:attachment":[{"href":"https:\/\/blogs.bl0rg.net\/imaginos\/wp-json\/wp\/v2\/media?parent=28393"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blogs.bl0rg.net\/imaginos\/wp-json\/wp\/v2\/categories?post=28393"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blogs.bl0rg.net\/imaginos\/wp-json\/wp\/v2\/tags?post=28393"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}