Be careful, though! Rely on this too much and you’ll be tempted to let the players chat all the time – and then the game will grind to a halt as people wring their hands, debate what-ifs, argue about who was the most brilliant in that one cool scene, or quote Firefly.
Sean Punch, How to Be a GURPS GM : Improvising
Ayant moi-même sorti à diverses occasions des citations de Firefly en cours de partie, j’ai du mal à voir en quoi ça serait un problème…